NitroFlare 3D Character Creation Retopologizing For Animation

Discussion in 'E-Books & Tutorials' started by kocogi, Sep 9, 2015.

  1. kocogi

    kocogi Active Member

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    [​IMG]
    Gumroad - 3D Character Creation: Retopologizing For Animation
    Duration: 3h 8m | h264, yuv420p, 1280x720, 29.97 fps | aac, 44100 Hz, 1 ch | 1 GB
    Genre: eLearning | Language: English



    In this 3-hour video course, I will go over different types of tools that you can use to retopologize your character. You will first start by understanding the purpose of retopologizing and learning the kind of geometry structure that is needed to create an animatable mesh.

    You will gain knowledge on how to use Zremesher to create a clean topology for your character. You will learn how to control the flow of your geometry and manage the amount of polygons that is suitable for games. You will also gain insight on how to utilize the Topology brush and Zsphere Topology tool to create accurate topology for your needs. By the end of this course, you will acquire the skills to be able to turn your high res sculpt into an animation-ready low res character. So get your detailed Zbrush ready and let's have some fun![​IMG]
    Buy Premium From My Links To Get Resumable Support,Max Speed & Support Me
    Code:
    Download ( NitroFlare )
    http://nitroflare.com/view/6D022FFD9DD4237/y9d3h.3D.Character.Creation.Retopologizing.For.Animation.part1.rar
    http://nitroflare.com/view/DE76D152FD73FED/y9d3h.3D.Character.Creation.Retopologizing.For.Animation.part2.rar
    http://nitroflare.com/view/E4185C59A14938C/y9d3h.3D.Character.Creation.Retopologizing.For.Animation.part3.rar
    
    
    
    
    
    
    
    
    
     

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