NitroFlare 3D Creature Design ZBrush, Keyshot and Photoshop Techniques

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  1. kocogi

    kocogi Active Member

    May 29, 2012
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    3D Creature Design ZBrush, Keyshot and Photoshop Techniques
    225 minutes | 44100 Hz, 1 channels, s16, 146 kb/s | AVC1, 1600x900, 2775 kb/s, 29.97 fps | 2.7 GB
    Genre: eLearning | English | Project Files Included

    In this lecture, Luis Carrasco uses a combination of ZBrush, Keyshot and Photoshop to take a simple sketch to a fully-rendered concept. He begins by creating an initial drawing that has just enough information to guide the 3D sculpt. Before starting in ZBrush, he discusses how to customize the interface to improve workflow.

    Luis then begins with Dynamesh, and throughout the sculpting process shares various techniques to develop the character as a quick and efficient design sculpt. Next, he brings the model into Keyshot, where he renders out basic passes that will be composited and painted over in Photoshop. Textures, Lighting, Materials and a background are developed to create the final realistic look ready for presentation to an Art Director or client.

    Topics Covered

    Sketching in Photoshop
    Interface setup and Modeling in Zbrush
    Keyshot Shading and Rendering
    Compositing and Texturing in Photoshop

    Digital Download Requirements:

    Minimum Operating System:
    Microsoft® Windows® Vista®
    Microsoft® Windows® XP Professional
    Microsoft Windows 2000 Professional
    Apple® Mac® OS X 10.2
    QuickTime Movie Player (Version 7.0 or higher)
    Acrobat Reader (Version 5.0 or higher)
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