NitroFlare AI and Artificial Life in Video Games by Guy Lecky-Thompson

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  1. kocogi

    kocogi Active Member

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    AI and Artificial Life in Video Games by Guy Lecky-Thompson
    English | 14 Jun. 2008 | ISBN: 1584505583 | 350 Pages | PDF | 3 MB

    Learn how to create more challenging and dynamic games with AI and Artificial Life in Video Games. AI, or artificial intelligence, builds better games by directing behaviors inside the games that make them more difficult, while artificial life, or A-Life, adds unpredictability of play and a more lifelike environment to games.

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