NitroFlare CGCookie - Fundamentals of UI Design

Discussion in 'E-Books & Tutorials' started by kocogi, Nov 4, 2015.

  1. kocogi

    kocogi Active Member

    Joined:
    May 29, 2012
    Messages:
    17,043
    Likes Received:
    12
    Trophy Points:
    38
    [​IMG]
    CGCookie - Fundamentals of UI Design
    MP4 | Video: h264, yuv420p, 1920x1080 30fps | Audio: aac, 44100 Hz, 2 ch | 306MB
    Genre: eLearning | Language: English



    In this course we'll take a look at building a simple menu system to teach you the fundamentals of how UI works within Unity. The User Interface, or UI for short is incredible important for relaying information to players. Creating a menu with text, images, and buttons will help us to understand how everything works and how we can make a simple interactive element for the start of a fictional game. Next we'll look at input fields and toggles then finish off with a scrollable map. Things you'll learn in this course include:

    Understanding UI aspect ratios

    UI Text
    UI Images
    Masks
    Interactive Buttons
    Scroll Rects
    Using Events with C#
    While this course does specialize in using UI elements there will be some brief instruction on using C# functions to create interactive buttons that will load a scene once clicked. By the end of this course you should have a great understanding on how to use the most common UI elements.


    Buy Premium From My Links To Get Resumable Support,Max Speed & Support Me
    Code:
    [b]Download (Secureupload)[/b]
    https://xxxxxxxx/vy3esl4i68wv/fduwd.CGCookie..Fundamentals.of.UI.Design.rar
    
    Download ( NitroFlare )
    http://nitroflare.com/view/A9EDB069A8B537B/fduwd.CGCookie..Fundamentals.of.UI.Design.rar
    
    
    
    
    
    
    
    [b]Download (Oboom)[/b]
    https://www.xxxxxxxx/1VN74CD7/fduwd.CGCookie..Fundamentals.of.UI.Design.rar
     

Share This Page