NitroFlare Creating a Game Environment in Blender and Unity With Darrin Lile

Discussion in 'E-Books & Tutorials' started by warezluan, Oct 22, 2015.

  1. warezluan

    warezluan Active Member

    Joined:
    Aug 9, 2015
    Messages:
    2,126
    Likes Received:
    7
    Trophy Points:
    38
    Gender:
    Male
    [​IMG]
    Creating a Game Environment in Blender and Unity With Darrin Lile
    Size: 704MB | Duration: 3h 13m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch
    Genre: eLearning | Level: Intermediate | Language: English​

    Learn how to model and texture a game environment, like the detailed city scene shown in this course, in Blender. Author Darrin Lile provides a "how and why" overview of the entire process, starting with modeling sections of the environment, which can be used to construct the game level in a modular way. Next Darrin shows how to UV map the objects in the scene and how to use Photoshop to create the textures. Finally, he goes over the process of exporting the assets to the Unity game engine, where he adds materials and textures and tests the scene.

    Topics include:
    * Testing the scale
    * Modeling buildings and pipes
    * Creating walkways
    * UV mapping
    * Creating textures
    * Importing the scene in Unity


    [​IMG]
    Code:
    [center]
    [b]Download From NitroFlare[/b]
    http://www.nitroflare.com/view/5F589DA7A1D7385/xidau123_Lc-GameEnvinBlender.rar
    
    [b]Download From xxxxxxxx[/b]
    http://xxxxxxxx.net/file/28768b2d80c323f1509c1409296775d1/xidau123_Lc-GameEnvinBlender.rar.html
    
    [/center]
     

Share This Page