NitroFlare Creating a Game Environment in Blender and Unity

Discussion in 'E-Books & Tutorials' started by kocogi, Oct 23, 2015.

  1. kocogi

    kocogi Active Member

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    Creating a Game Environment in Blender and Unity
    Duration: 3hr 13m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 686 MB
    Genre: eLearning | Language: English



    Learn how to model and texture a game environment, like the detailed city scene shown in this course, in Blender. Author Darrin Lile provides a "how and why" overview of the entire process, starting with modeling sections of the environment, which can be used to construct the game level in a modular way. Next Darrin shows how to UV map the objects in the scene and how to use Photoshop to create the textures. Finally, he goes over the process of exporting the assets to the Unity game engine, where he adds materials and textures and tests the scene.

    Topics include:
    Testing the scale
    Modeling buildings and pipes
    Creating walkways
    UV mapping
    Creating textures
    Importing the scene in Unity
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    Code:
    [b]Download (Secureupload)[/b]
    https://xxxxxxxx/tn4iea1w7l7a/vrhaf.Creating.a.Game.Environment.in.Blender.and.Unity.part1.rar
    https://xxxxxxxx/fkbvymv2nngy/vrhaf.Creating.a.Game.Environment.in.Blender.and.Unity.part2.rar
    
    Download ( NitroFlare )
    http://nitroflare.com/view/E533D6D16CF94C8/vrhaf.Creating.a.Game.Environment.in.Blender.and.Unity.part1.rar
    http://nitroflare.com/view/430F6CCF9BDC767/vrhaf.Creating.a.Game.Environment.in.Blender.and.Unity.part2.rar
    
    
    
    
    
    
    
    
    
     

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