NitroFlare Creating a Refracting Liquid UI in After Effects and Maya

Discussion in 'E-Books & Tutorials' started by kocogi, Sep 22, 2015.

  1. kocogi

    kocogi Active Member

    May 29, 2012
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    Digital Tutors - Creating a Refracting Liquid UI in After Effects and Maya
    Duration: 2hr 23m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 1 ch | 914 MB
    Genre: eLearning | Language: English

    registeThroughout these lessons we will cover the entire process from start to finish of creating a refracting user interface that reacts to our live-action plate.

    We'll start off with the matchmoving process and then dive into After Effects to explore the principals of good motion design. Core fundamentals such as linear workflow and motion blur settings are also explained. We'll then jump into Maya and create a liquid simulation using the Maya pond system.

    All elements are then taken into NUKE where they are seamlessly composited together in the most visually appealing manner.r new account ;)
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