NitroFlare Digital Tutors - Creating a Tileable Material in Substance Designer

Discussion in 'E-Books & Tutorials' started by kocogi, Oct 8, 2015.

  1. kocogi

    kocogi Active Member

    Joined:
    May 29, 2012
    Messages:
    17,043
    Likes Received:
    12
    Trophy Points:
    38
    [​IMG]
    Digital Tutors - Creating a Tileable Material in Substance Designer
    1h 55m | MP4 | Video: h264, yuv420p, 1280x720 | Audio: aac, 44100 Hz, stereo | 1GB
    Genre: eLearning | Language: English | Project Files Included MP4

    We'll explore fully procedural techniques by using noise nodes and processing nodes to create our basic shapes. We'll also learn how to utilize common methods of texturing such as utilizing a ZBrush sculpt and photo-sourcing a texture to add detail to our material.

    In exploring various techniques we'll learn how Substance Designer can be used to enhance and compliment the techniques already implemented in modern texturing pipelines.

    By the end of this Substance Designer training, you'll have working knowledge techniques and the tools necessary to be able to adapt for your own specific texturing needs.
    Buy Premium From My Links To Get Resumable Support,Max Speed & Support Me
    Code:
    Download ( NitroFlare )
    http://nitroflare.com/view/653EFB08F696DB9/okjxs.Digital.Tutors..Creating.a.Tileable.Material.in.Substance.Designer.part1.rar
    http://nitroflare.com/view/678C0CAE30BBEB3/okjxs.Digital.Tutors..Creating.a.Tileable.Material.in.Substance.Designer.part2.rar
    http://nitroflare.com/view/0BB4345EE927495/okjxs.Digital.Tutors..Creating.a.Tileable.Material.in.Substance.Designer.part3.rar
    
    
    
    
    
    
    
    
    
     

Share This Page