Digital-Tutors: Creative Development: Mixed Modeling Techniques in 3ds Max 2012 (New

Discussion in 'Mac and Other OSs' started by BetterRhyme, Mar 29, 2012.

  1. BetterRhyme

    BetterRhyme Guest


    Digital-Tutors: Creative Development: Mixed Modeling Techniques in 3ds Max 2012
    English | Flash Video, 16:9, 1282 Kbps| 1280x720 | Audio : MPEG, 44.1 KHz, 96.0 Kbps, 1 channel, 16 bits | 3.32 GB
    Genre: Video Training

    In this collection of videos we learn several modeling techniques in 3ds Max 2012. These videos Will delve in Modeling techniques such as spline Modeling, Polygonal Modeling, and sub ??divisional Surfaces. Through these techniques we are going to create a highly detailed steam locomotive model. We will also be exploring some of the graphite modeling tools and their functionality while modeling. All the while keeping an emphasis on the importance of scene management in a production environment.

    76 videos in this course

    1. Introduction and Project Overview
    2. Basic scene set-up in 3ds Max, Layer Management
    3. Modeling of main boiler model
    4. Refining the boiler model
    5. Modeling front boiler hatch
    6. Naming and refining front boiler hatch
    7. Modeling of rear boiler section
    8. Further development of rear boiler model
    9. Positioning and refining of rear boiler section
    10. Modeling smoke stack and conforming mesh
    11. Modeling top portal, conform brush introduction
    12. Modeling second Boiler Portal
    13. Modeling of locomotive bell components
    14. Modeling headlight and brackets
    15. Modeling headlight shade
    16. Detach headlight lense, model front license plate
    17. Headlight acess door modeling
    18. Poly modeling of front and side lamps
    19. Refine and develop lamp models
    20. Modeling of lamp mounting brackets, creation of selection sets
    21. Laying out splines for the locomotive chassis
    22. Continued development of the chassis using spline booleans
    23. Spline boolean subtraction, refinement of the chassis
    24. Continued development of the chassis using spline booleans
    25. Modeling of smaller chassis components
    26. Modeling of the front bumper
    27. Modeling chassis cross sections
    28. Modeling of leaf spring assemblies
    29. Modeling of all hardware
    30. Poly modeling of pipe clamps
    31. Modeling of rivets, layer management
    32. Placing hardware along model's surface, aligning pivots
    33. Creation and placement of steam lines
    34. Placement of clamps along steamline
    35. Modeling / confoming side hatch on boiler and side nameplate
    36. Connecting multiple splines to create complex shapes
    37. Modeling and placement of side steps
    38. Modeling of side tank along boiler
    39. Modeling support straps for tank model
    40. Modeling of additional tank component and additional elements
    41. Adding hardware to the boiler surface
    42. Modeling of ladders
    43. Modeling of main drivetrain component
    44. Model additional elements for the main drive train component
    45. Modeling of front platform and front bumper cover
    46. Modeling of connecting tube between boiler and drivetrain placement of hardware
    47. Modeling of the locomotive cabin walls
    48. Modeling of floor and roof models for the cabin
    49. Modeling of additional detail elements for the cabin
    50. Poly modeling of the large locomotive wheels
    51. Poly modeling of the smaller locomotive wheels
    52. Poly modeling of the brake arm
    53. Modeling of brake shoes
    54. Modeling and placement of axels and pins
    55. Modeling and placement of leaf spring connecting hardware
    56. Modeling of drivetrain component
    57. Modeling of drivetrain guide
    58. Modeling of drivetrain linkage
    59. Modeling large linkage element
    60. Detailing of large linkage element
    61. Modeling placement of front hatch hardware elements
    62. Modeling and placement of front hatch hinges
    63. Modeling of Hinge arms
    64. Modeling of front steam pipe, placing of hardware
    65. Modeling of boiler straps
    66. Modeling of boiler support trusses
    67. Cloning and placement of boiler support brackets
    68. Modeling of main rear chassis component
    69. Modeling of smaller rear chassis components
    70. Modeling of chassis clamp
    71. Modeling of the main cow catcher components
    72. Adding additonal hardware to the cow catcher
    73. Creating conforming steam lines with the topology / splines Graphite Modeling Tools
    74. Modeling of pull string and supports
    75. Modeling of small cabin components
    76. Recap and additional comments



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