NitroFlare Foundations of Drawing Cartoon Characters for Animation

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  1. kocogi

    kocogi Active Member

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    Lynda - Foundations of Drawing Cartoon Characters for Animation
    Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch | 837MB
    Genre: eLearning | 5h 22m Beginner Aug 31, 2015 | Language: English


    Learn to draw cartoon characters for classical cel animation, digital animation, comic books, or just for fun. In this course, Dermot O' Connor reviews the basics of character drawing and the principals that underlie effective characters: silhouette, exaggeration, squash and stretch, asymmetry, texture, line weight, and more. Then he focuses on drawing individual body parts-eyes, mouths, hands, and hair-as well as different types of animals, creatures, and objects. Finally, watch Dermot take a drawing from start to finish, creating a memorable character ready for handoff to animators.

    Follow along with your favorite illustration program, your Wacom tablet, or paper and pen.

    Topics include:
    Drawing gesture and attitude drawings
    Creating thumbnail drawings
    Understanding line of action, negative space, exaggeration, and more
    Drawing eyes and mouths
    Drawing feet and hands
    Drawing animals
    Going from rough sketch to full-color drawing


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    Code:
    Download ( NitroFlare )
    http://nitroflare.com/view/ADFB9E379CB47DB/quh0t.Foundations.of.Drawing.Cartoon.Characters.for.Animation.part1.rar
    http://nitroflare.com/view/B8CDC7B9D9928FB/quh0t.Foundations.of.Drawing.Cartoon.Characters.for.Animation.part2.rar
    
    
    
    
    
    
    
    
    
     

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