NitroFlare Packtpub - HTML5 Animation and Transition

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  1. kocogi

    kocogi Active Member

    May 29, 2012
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    Packtpub - HTML5 Animation and Transition
    2 hours 22 minutes and 37 | Wednesday, July 31, 2013 | Video: AVC (.mp4) 1280x720 25fps | Audio: AAC 48KHz 2ch | 481 MB
    Genre: eLearning | Language: English | With: Code Files

    Whether you come from a technical background or not, HTML5 Animation and Transition will teach you everything that you need to know in order to develop compelling motion graphics using the latest HTML5 graphics rendering methods.

    About This Book

    Learn how to harness the power of HTML5's latest APIs to develop incredible animations and transitions
    Implement every available method to develop motion graphics using open web technologies such as DOM, CSS3, SVG, Canvas, and WebGL
    Concepts are explained with step-by-step instructions and real-time coding examples

    Table of Contents


    What You Will Learn

    Learn the mathematical foundations that form the basis of any complex animation, such as vectors, vector operations, interpolations, and easing and acceleration
    Discover how to display graphics on the screen using HTML5's latest APIs such as DOM, CSS3, SVG, Canvas, or WebGL
    Learn how to use Raphaël to easily display and animate graphics using SVG
    Learn how Three.js makes everyone's lives easier by harnessing the power of WebGL
    Implement functions that will allow you to use cameras, animate simple geometries, or import 3D models from Blender with Three.js
    Develop a particle generator capable of animating thousands of independent objects simultaneously
    Learn how to do frame-based animations using the HTML5 Canvas object

    In Detail

    From modern websites and data visualizations to video games or hybrid applications, animations and transitions are nowadays something that everyone-your clients, users, or managers-will expect your application to have. Thankfully, the latest HTML specification, HTML5, includes many tools to aid you in that mission. In this video series, you'll learn how to get the most out of all of them.

    In "HTML5 Animation and Transition", you'll be learning how to develop rich, complex motion graphics using HTML5 APIs such as DOM, CSS3, Canvas, SVG, and WebGL, as well as the basic mathematical concepts behind complex animations-essential knowledge for any modern web developer.

    In the "HTML5 Animation and Transition" video course, we will tackle everything that you need to know in order to become an expert at animating elements using the latest HTML5 APIs, starting from the most rudimentary methods such as using the DOM, to the most modern ones such as SVG, CSS3, Canvas, and WebGL. At the same time, you'll also be learning the mathematical concepts required to make complex animations.

    Using the first chapters, you will learn (or refresh!) concepts such as vectors, vector operations, interpolations, and easing and acceleration. Then, you'll learn how to display static graphics on the screen using several rendering methods available in HTML5, such as DOM, CSS3, SVG, Canvas, or WebGL. Once you've learned how to display things on the screen, you'll dedicate entire chapters to implement several animation examples using every single rendering method.

    Style and Approach

    Packt video courses are designed to cover the breadth of the topic in short, hands-on, task-based videos. Each course is divided into short manageable sections, so you can watch the whole thing or jump to the bit you need. The focus is on practical instructions and screencasts showing you how to get the job done.

    All videos in HTML5 Animation and Transition include hands-on, practical examples to follow along with. This course is geared towards beginners in HTML5 development and anyone who wants to learn transitions and animation.


    Mario Andrés Pagella

    Mario Andrés Pagella is the author of "Making Isometric Social RealTime Games with HTML5, CSS3 and JavaScript, O'Reilly Media". He has been developing web applications for almost 15 years and currently works as a Technology Consultant developing websites, mobile apps, and social games for many clients from around the world as well as a Senior Open Standards Developer at R/GA. When he is not spending time developing Indie games, writing game and web development articles for his blog, or advocating the use of HTML5 and JavaScript through his Twitter account, he loves to research and develop experimental projects. Andrés currently lives in Buenos Aires, Argentina, with his fiancée.[​IMG]
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