NitroFlare The Gnomon Workshop: CityEngine in VFX Shot Based Approach To High Quality Procedural Film Sets

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  1. mata00

    mata00 Active Member

    Jul 25, 2015
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    CityEngine in VFX Shot Based Approach To High Quality Procedural Film Sets | 4.4GB
    In this seven hour lecture, Matthias Buehler discusses the creation of procedural digital film sets.

    He focuses on a practical approach towards efficiently translating concept art into a procedurally generated set, addressing the important topics of directability and designing the modeling procedures for a specific, shot based application. He continues with introductions to Esri CityEngine and NextLimit's Maxwell Render. Further on, he presents an example of a near-futuristic Dubai-esque set in CityEngine, then continues to show how to create a second, similar set from scratch. Using a proposed scripted render pipeline that allows rapid design iterations, he ports all geometries to Maya to render the scene in Maxwell Render, using the automatically referenced final shaders. Finally, he steps through a custom PhotoShop action, to retouch each rendering to final quality.

    Training Outline
    Intro Matt And Favela Set
    Copyright Notes
    Training Focus And Goals
    Intro To CityEngine part 1
    Intro To CityEngine part 2
    Intro To Maxwell Render
    Intro To MEL And Python
    PRT Prefs
    Concept Art
    Project Setup
    Scripted Pipeline
    Render Setup
    Intro To CGA Part 1
    Intro To CGA Part 2
    Asset Creation
    Example Set And Rule Overview
    Set From Scratch Part 1
    Set From Scratch Part 2
    Post Work In PhotoShop

    Link Download:
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