NitroFlare Uartsy - Creating High-Res Game Assets in ZBrush and 3DS Max

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  1. warezluan

    warezluan Active Member

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    Uartsy - Creating High-Res Game Assets in ZBrush and 3DS Max
    11 Lectures | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.63GB
    Genre: eLearning | Language: English​

    David walks you through his pipeline for quickly creating environment assets for games using ZBrush and 3DS Max.
    The 5 most important lessons:
    Develop a efficient and effective 3DsMax and Zbrush workflow.
    How to create stunning high-res assets for a game production pipline.
    Create custom alphas in Photoshop and Zbrush for detailing.
    Understand additional detailing techniques using Plug-Ins.
    Properly present your work in a professional manner.



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