NitroFlare Udemy - Unity Developers Give Players the Power to Save Their Games

Discussion in 'E-Books & Tutorials' started by kocogi, Oct 22, 2015.

  1. kocogi

    kocogi Active Member

    May 29, 2012
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    Udemy - Unity Developers: Give Players the Power to Save Their Games
    1 h | Video: AVC (.MP4) 1280x720 30fps | Audio: AAC 44.1KHz 2ch | 118MB
    Genre: eLearning | Language: English

    Indie game developers learn three different methods to implement a save game feature in Unity 3D including autosave

    What are the requirements?

    Understanding of scripting in C# inside Unity.
    Unity 3D installed on your computer.
    What am I going to get from this course?

    Over 9 lectures and 34 mins of content!
    Give the player the option to save the game through a menu.
    Make an auto-save feature so the player doesn't interrupt the gaming session.
    Save all the information you want about your player (level, name, stats, items, etc.)
    One of the following code editors: MonoDevelop, Visual Studio, Visual Studio Online, Visual Studio Code.
    What is the target audience?

    Intermediate/Advanced Unity 3D users that want to implement advanced behavior in your games

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