NitroFlare Up and Running with Substance Designer

Discussion in 'E-Books & Tutorials' started by kocogi, Aug 27, 2015.

  1. kocogi

    kocogi Active Member

    May 29, 2012
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    Lynda - Up and Running with Substance Designer
    Size: 485MB | Duration: 2h 27m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch
    Genre: eLearning | Level: Intermediate | Language: English

    Meet Substance Designer, the node-based texturing tool for creating high-quality, procedural textures and materials. In this course, Joel Bradley walks through the workflow for creating an aged concrete substance, so you can become familiar with the basics of substances and the range of tools Substance Designer offers. When you are finished with the course, you'll have a complete substance package ready for handoff to a game engine such as Unreal or Unity, and the skills you need to continue creating your own materials with Substance Designer.

    Topics include:
    * Creating a new substance graph
    * Importing resources
    * Setting up lighting
    * Generating maps
    * Creating material outputs
    * Using generator nodes to create surface detail
    * Using filters to create amps
    * Publishing a substance
    * Importing substances

    Buy Premium From My Links To Get Resumable Support,Max Speed & Support Me
    Download ( NitroFlare )

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